This mod aims to provide a balance of GTA IV and GTA V's car handling. It lowers wheel traction, softens suspension, increases wheel travel, increases ride height and center of mass (only for a couple of cars), increases horsepower (only for a few cars), changes power distribution (mostly 4x4s), increases handbrake strength, and/or increases collision and deformation damage for all cars (including DLC and collectors edition cars).
It also:
Removes 'turbulence' for planes
Decreases the Rhino's damage
Increases Submersible's power and speed
Does some very minor changes to motorcycles' wheel traction/suspension. Bicycles, helicopters, boats and some special vehicles are unchanged. Problems:
With increased damage, wheels get stuck much easier. 刚刚看见有人用机翻=、=所以我果断的用了原文
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